• Krootox Rampagers

    Younger Krootox are much more agile and hot-tempered than their older counterparts, though no less devoted to their riders and their kin. Together they form Rampager packs. Dexterous, formidably strong…

  • Vior’la

    The name Vior’la can be translated as meaning hot-blooded – this is certainly a fitting description for the T’au who hail from this sept. Its Fire caste enclaves are hugely…

  • Aun’Va The Ethereal Supreme

    ‘It saddens me greatly that we must take arms against the peoples of the galaxy. By their deaths, they deny themselves the liberation that is only to be found in…

  • Hammerhead Gunships

    The Hammerhead Gunship epitomises the T’au way of war. Not only is this hover tank resilient and possessed of truly ferocious firepower, but it is also swift and manoeuvrable enough…

  • Orks vs T’au

    The First Sphere expansion was an era when the might and value of the Fire caste were fully appreciated by the rest of the Empire, for many worlds played host…

  • Tomb King and Tomb Guard

    In recognition of their status as the personal guard of Nehekhara’s kings and queens, the Tomb Guard were bestowed with the finest weapons and armour the Great Land’s artificers could…

  • Knight of the Realm

    “Does evil approach this fair day? If so, then it approaches rough lands, but they are lands I claim as my own and I do not wish to welcome it!…

  • The Forces of Death

    The rumours of spirits abroad in the deserts are true – the long-dead soldiers of ancient Nehekhara stand ready for battle at all times. These unnatural cohorts have been brought…

  • Blessings of the Lady

    Bretonnia’s Dukes and Kings eschew the technological advances of neighbouring lands to remain true to the ideals of chivalry and knighthood. Yet despite the disadvantages of stagnant technology and rigid…

  • Beastmen

    Within the haunted woods and blighted forests that cover the Old World dwell the Beastmen, the true Children of Chaos. Within the warped hearts of these grotesque hybrids of beast…

  • High Elves

    Haughty and proud, the High Elves rule over the vast island continent of Ulthuan. Steeped in ancient magics, and possessed of unsurpassed martial skills, their prowess is such that no…

  • Lords of the Lance

    The son of Baron Lothar Aquilena is taken captive in the Land of the Dead. Despite the bitter divide between Duke Carrard of Quenelles and the Baron, they form an…

  • The Tomb Kings of Khemri

    A landscape cursed by the nefarious machinations of the dread Necromancer Nagash, the realm of Nehekhara, once known as the Great Land thanks to its long-enduring prosperity, is now the…

  • The Land of Chivalry

    The might of Bretonnia’s armies lies in its many ranks of knights. Organised by strict feudal hierarchy, these battle-tempered warriors ride to war upon the finest of chargers – intelligent,…

  • High Elves vs Goblins

    Haughty and proud, the High Elves are steeped in ancient magics, and possessed of unsurpassed martial skills. Orcs and Goblins are destructive creatures, interested only in fighting and breaking things.

    Artist:…

  • Map of the Old World – South

    The Old World is a land torn asunder by strife and conflict. From the fertile farmlands of civilised nations to the arid wastelands of the untracked wilderness, armies march to…

  • Map of the Old World

    The Old World is a land torn asunder by strife and conflict. From the fertile farmlands of civilised nations to the arid wastelands of the untracked wilderness, armies march to…

  • Map of the Old World – North

    The Old World is a land torn asunder by strife and conflict. From the fertile farmlands of civilised nations to the arid wastelands of the untracked wilderness, armies march to…